#pragma once

// DirectX 
#include "d3d9.h"
#include "d3dx9.h"

// DirectX Helper
#include "DXHelp.h"

// Graph Base
#include "GBRender.h"
#include "GBVertexBuffer.h"
#include "GBIndexBuffer.h"
#include "GBTexture.h"
#include "GBMaterial.h"
#include "GBTextureManager.h"

// Graph Core
//